SMSG_FORCE_SWIM_BACK_SPEED_CHANGE
Client Version 1.12, Client Version 2, Client Version 3
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/movement/smsg/smsg_force_swim_back_speed_change.wowm:3
.
smsg SMSG_FORCE_SWIM_BACK_SPEED_CHANGE = 0x02DC {
PackedGuid guid;
u32 move_event;
f32 speed;
}
Header
SMSG have a header of 4 bytes.
SMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 OR 3 / Big | uint16 OR uint16+uint8 | size | Size of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2. |
- | 2 / Little | uint16 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | - / - | PackedGuid | guid | |
- | 4 / Little | u32 | move_event | cmangos/mangoszero/vmangos: set to 0 cmangos/mangoszero/vmangos: moveEvent, NUM_PMOVE_EVTS = 0x39 |
- | 4 / Little | f32 | speed |