SMSG_MOVE_KNOCK_BACK

Client Version 1.12, Client Version 2, Client Version 3

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/movement/smsg/smsg_move_knock_back.wowm:3.

smsg SMSG_MOVE_KNOCK_BACK = 0x00EF {
    PackedGuid guid;
    u32 movement_counter;
    f32 v_cos;
    f32 v_sin;
    f32 horizontal_speed;
    f32 vertical_speed;
}

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 OR 3 / Biguint16 OR uint16+uint8sizeSize of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2.
-2 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
-- / -PackedGuidguid
-4 / Littleu32movement_countermangoszero: Sequence
mangoszero sets to 0
-4 / Littlef32v_coscmangos/mangoszero/vmangos: x direction
-4 / Littlef32v_sincmangos/mangoszero/vmangos: y direction
-4 / Littlef32horizontal_speedcmangos/mangoszero/vmangos: Horizontal speed
-4 / Littlef32vertical_speedcmangos/mangoszero/vmangos: Z Movement speed (vertical)