SMSG_USERLIST_UPDATE

Client Version 2.4.3

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/social/smsg_userlist_update.wowm:1.

smsg SMSG_USERLIST_UPDATE = 0x03F1 {
    Guid player;
    u8 player_flags;
    u8 flags;
    u32 amount_of_players;
    CString name;
}

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x022 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
0x048 / LittleGuidplayer
0x0C1 / -u8player_flags
0x0D1 / -u8flags
0x0E4 / Littleu32amount_of_players
0x12- / -CStringname

Client Version 3.3.5

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/social/smsg_userlist_update.wowm:11.

smsg SMSG_USERLIST_UPDATE = 0x03F2 {
    Guid player;
    u8 player_flags;
    u8 flags;
    u32 amount_of_players;
    CString name;
}

Header

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 OR 3 / Biguint16 OR uint16+uint8sizeSize of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2.
-2 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
-8 / LittleGuidplayer
-1 / -u8player_flags
-1 / -u8flags
-4 / Littleu32amount_of_players
-- / -CStringname