CMSG_STANDSTATECHANGE
Client Version 1.12, Client Version 2, Client Version 3
Automatically sent by the client when it goes AFK.
Wowm Representation
Autogenerated from wowm file at wow_message_parser/wowm/world/social/cmsg_standstatechange.wowm:2.
cmsg CMSG_STANDSTATECHANGE = 0x0101 {
(u32)UnitStandState animation_state;
}
Header
CMSG have a header of 6 bytes.
CMSG Header
| Offset | Size / Endianness | Type | Name | Description |
|---|---|---|---|---|
| 0x00 | 2 / Big | uint16 | size | Size of the rest of the message including the opcode field but not including the size field. |
| 0x02 | 4 / Little | uint32 | opcode | Opcode that determines which fields the message contains. |
Body
| Offset | Size / Endianness | Type | Name | Comment |
|---|---|---|---|---|
| 0x06 | 4 / - | UnitStandState | animation_state |
Examples
Example 1
0, 8, // size
1, 1, 0, 0, // opcode (257)
1, 0, 0, 0, // animation_state: UnitStandState SIT (1)