MSG_BATTLEGROUND_PLAYER_POSITIONS_Server

Client Version 1, Client Version 2, Client Version 3

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/battleground/msg_battleground_player_positions.wowm:13.

smsg MSG_BATTLEGROUND_PLAYER_POSITIONS_Server = 0x02E9 {
    u32 amount_of_teammates;
    BattlegroundPlayerPosition[amount_of_teammates] teammates;
    u8 amount_of_carriers;
    BattlegroundPlayerPosition[amount_of_carriers] carriers;
}

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 OR 3 / Biguint16 OR uint16+uint8sizeSize of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2.
-2 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
-4 / Littleu32amount_of_teammates
-? / -BattlegroundPlayerPosition[amount_of_teammates]teammates
-1 / -u8amount_of_carriersvmangos only sends the carrier of the player team. No emu ever sends more than 2.
-? / -BattlegroundPlayerPosition[amount_of_carriers]carriers