SMSG_LFG_UPDATE_PLAYER
Client Version 3.3.5
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/lfg/smsg_lfg_update_player.wowm:27
.
smsg SMSG_LFG_UPDATE_PLAYER = 0x0367 {
LfgUpdateType update_type;
LfgJoinStatus join_status;
if (join_status == JOINED) {
u8 queued;
u8 no_partial_clear;
u8 achievements;
u8 amount_of_dungeons;
u32[amount_of_dungeons] dungeons;
CString comment;
}
}
Header
SMSG have a header of 4 bytes.
SMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 OR 3 / Big | uint16 OR uint16+uint8 | size | Size of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2. |
- | 2 / Little | uint16 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | 1 / - | LfgUpdateType | update_type | |
- | 1 / - | LfgJoinStatus | join_status |
If join_status is equal to JOINED
:
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | 1 / - | u8 | queued | |
- | 1 / - | u8 | no_partial_clear | |
- | 1 / - | u8 | achievements | |
- | 1 / - | u8 | amount_of_dungeons | |
- | ? / - | u32[amount_of_dungeons] | dungeons | |
- | - / - | CString | comment |