SMSG_ATTACKSTOP
Client Version 1.1, Client Version 1.2, Client Version 1.3, Client Version 1.4, Client Version 1.5, Client Version 1.6, Client Version 1.7
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/combat/smsg_attackstop.wowm:1
.
smsg SMSG_ATTACKSTOP = 0x0144 {
Guid player;
Guid enemy;
u32 unknown1;
}
Header
SMSG have a header of 4 bytes.
SMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 / Big | uint16 | size | Size of the rest of the message including the opcode field but not including the size field. |
0x02 | 2 / Little | uint16 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
0x04 | 8 / Little | Guid | player | |
0x0C | 8 / Little | Guid | enemy | |
0x14 | 4 / Little | u32 | unknown1 | vmangos: set to 0 with comment: unk, can be 1 also |
Client Version 1.8, Client Version 1.9, Client Version 1.10, Client Version 1.11, Client Version 1.12, Client Version 2, Client Version 3
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/combat/smsg_attackstop.wowm:10
.
smsg SMSG_ATTACKSTOP = 0x0144 {
PackedGuid player;
PackedGuid enemy;
u32 unknown1;
}
Header
SMSG have a header of 4 bytes.
SMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 OR 3 / Big | uint16 OR uint16+uint8 | size | Size of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2. |
- | 2 / Little | uint16 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | - / - | PackedGuid | player | |
- | - / - | PackedGuid | enemy | |
- | 4 / Little | u32 | unknown1 | cmangos/vmangos/mangoszero/arcemu/azerothcore/mangostwo: set to 0 with comment: unk, can be 1 also |
Examples
Example 1
0, 10, // size
68, 1, // opcode (324)
1, 23, // player: PackedGuid
1, 100, // enemy: PackedGuid
0, 0, 0, 0, // unknown1: u32