MSG_MOVE_WORLDPORT_ACK

Client Version 1, Client Version 2, Client Version 3

Acknowledge from the client that it has received an SMSG_NEW_WORLD and has loaded the new map.

Despite the name this seems to only be sent by the client.

The server should reply with what it normally does to log players into the world.

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/movement/msg/msg_move_worldport_ack.wowm:6.

msg MSG_MOVE_WORLDPORT_ACK = 0x00DC {
}

MSG have a header of either 6 bytes if they are sent from the client (CMSG), or 4 bytes if they are sent from the server (SMSG).

CMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x024 / Littleuint32opcodeOpcode that determines which fields the message contains.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x022 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

This message has no fields in the body.