SMSG_CHAR_RENAME

Client Version 1

Response to CMSG_CHAR_RENAME.

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/character_screen/smsg_char_rename.wowm:2.

smsg SMSG_CHAR_RENAME = 0x02C8 {
    WorldResult result;
    if (result == RESPONSE_SUCCESS) {
        Guid character;
        CString new_name;
    }
}

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x022 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
0x041 / -WorldResultresult

If result is equal to RESPONSE_SUCCESS:

OffsetSize / EndiannessTypeNameComment
0x058 / LittleGuidcharacter
0x0D- / -CStringnew_name

Examples

Example 1

0, 3, // size
200, 2, // opcode (712)
71, // result: WorldResult CHAR_NAME_TOO_LONG (0x47)

Example 2

0, 20, // size
200, 2, // opcode (712)
0, // result: WorldResult RESPONSE_SUCCESS (0x00)
239, 190, 173, 222, 0, 0, 0, 0, // character: Guid
68, 101, 97, 100, 98, 101, 101, 102, 0, // new_name: CString

Client Version 2.4.3

Response to CMSG_CHAR_RENAME.

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/character_screen/smsg_char_rename.wowm:2.

smsg SMSG_CHAR_RENAME = 0x02C8 {
    WorldResult result;
    if (result == RESPONSE_SUCCESS) {
        Guid character;
        CString new_name;
    }
}

Header

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x022 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
0x041 / -WorldResultresult

If result is equal to RESPONSE_SUCCESS:

OffsetSize / EndiannessTypeNameComment
0x058 / LittleGuidcharacter
0x0D- / -CStringnew_name

Client Version 3.3.5

Response to CMSG_CHAR_RENAME.

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/character_screen/smsg_char_rename.wowm:2.

smsg SMSG_CHAR_RENAME = 0x02C8 {
    WorldResult result;
    if (result == RESPONSE_SUCCESS) {
        Guid character;
        CString new_name;
    }
}

Header

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 OR 3 / Biguint16 OR uint16+uint8sizeSize of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2.
-2 / Littleuint16opcodeOpcode that determines which fields the message contains.

Body

OffsetSize / EndiannessTypeNameComment
-1 / -WorldResultresult

If result is equal to RESPONSE_SUCCESS:

OffsetSize / EndiannessTypeNameComment
-8 / LittleGuidcharacter
-- / -CStringnew_name