MSG_MOVE_TELEPORT_ACK_Client
Client Version 1, Client Version 2, Client Version 3
Response to MSG_MOVE_TELEPORT_ACK_Server, at which point MSG_MOVE_TELEPORT_ACK_Server should be sent to observing players.
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/movement/msg/msg_move_teleport_ack.wowm:2
.
cmsg MSG_MOVE_TELEPORT_ACK_Client = 0x00C7 {
PackedGuid guid;
u32 movement_counter;
Milliseconds time;
}
Header
CMSG have a header of 6 bytes.
CMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 / Big | uint16 | size | Size of the rest of the message including the opcode field but not including the size field. |
0x02 | 4 / Little | uint32 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
0x06 | - / - | PackedGuid | guid | |
- | 4 / Little | u32 | movement_counter | |
- | 4 / Little | Milliseconds | time |
Examples
Example 1
0, 13, // size
199, 0, 0, 0, // opcode (199)
0, // guid: PackedGuid
0, 0, 0, 0, // movement_counter: u32
0, 0, 0, 38, // time: Milliseconds