SMSG_LOOT_RESPONSE
Client Version 1, Client Version 2, Client Version 3
Wowm Representation
Autogenerated from wowm
file at wow_message_parser/wowm/world/loot/smsg_loot_response.wowm:73
.
smsg SMSG_LOOT_RESPONSE = 0x0160 {
Guid guid;
LootMethod loot_method;
if (loot_method == ERROR) {
LootMethodError loot_error;
}
Gold gold;
u8 amount_of_items;
LootItem[amount_of_items] items;
}
Header
SMSG have a header of 4 bytes.
SMSG Header
Offset | Size / Endianness | Type | Name | Description |
---|---|---|---|---|
0x00 | 2 OR 3 / Big | uint16 OR uint16+uint8 | size | Size of the rest of the message including the opcode field but not including the size field. Wrath server messages can be 3 bytes. If the first (most significant) size byte has 0x80 set, the header will be 3 bytes, otherwise it is 2. |
- | 2 / Little | uint16 | opcode | Opcode that determines which fields the message contains. |
Body
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | 8 / Little | Guid | guid | |
- | 1 / - | LootMethod | loot_method |
If loot_method is equal to ERROR
:
Offset | Size / Endianness | Type | Name | Comment |
---|---|---|---|---|
- | 1 / - | LootMethodError | loot_error | |
- | 4 / Little | Gold | gold | |
- | 1 / - | u8 | amount_of_items | |
- | ? / - | LootItem[amount_of_items] | items |