Client Version 1, Client Version 2, Client Version 3

vmangos: Nostalrius: ignored by client if unit is not loaded

Wowm Representation

Autogenerated from wowm file at wow_message_parser/wowm/world/gameobject/smsg_player_object_sound.wowm:4.

smsg SMSG_PLAY_OBJECT_SOUND = 0x0278 {
    u32 sound_id;
    Guid guid;

SMSG have a header of 4 bytes.

SMSG Header

OffsetSize / EndiannessTypeNameDescription
0x002 / Biguint16sizeSize of the rest of the message including the opcode field but not including the size field.
0x022 / Littleuint16opcodeOpcode that determines which fields the message contains.


OffsetSize / EndiannessTypeNameComment
0x044 / Littleu32sound_id
0x088 / LittleGuidguid